SgtSteve / Sporkfortuna for President of the World
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SgtSteve / Sporkfortuna for President of the World
Name: Steve. I go by the tags SgtSteve and Sporkfortuna often.
Age: I've got 25 years on this earth.
Location: North of Boston, MA.
Experience: I went to school for drafting, and work in IT; so I've got some neat tools at my disposal. As far as relevant experience goes, I was in a small team after TESIV came out aiming to recreate the Imperial City. Our project was "The Imperial City Reborn". Unfortunately, the only thing that came of that was the fact that a million mods stole the "Reborn" qualifier in the name. The mod leader went AWOL and the project died after a few months work.
After my experience with this team, the tiny scale of Oblivion was really starting to get to me. I began making maps of cities and mockups of structures in SketchUp. I got pretty damn good at GeoControl 2, and helped release some terrain presets to help other modders make custom maps. My most used item was a color key that showed height of terrain prior to importing, which was great for making things very detailed at sea level.
Other than that, I've got some experience in the TESIII and TESIV CKs, but nothing major. Importing my maps into the game, generating LOD, and some basic gameplay tweaks that friends had requested. It's been years apart from that, and I'm pretty rusty now.
Strength: Landmass design and map making. City design.
Weakness: Scripting and Texturing, as well as final-product quality modelling.
Why do you want to join us: I want to share my old hobby and thusfar completed work of remaking Cyrodiil, and you guys seem like the right bunch.
Superpower: Always knowing what to get my Mom and Girlfriend for Christmas. Fuck you, it's a superpower.
Age: I've got 25 years on this earth.
Location: North of Boston, MA.
Experience: I went to school for drafting, and work in IT; so I've got some neat tools at my disposal. As far as relevant experience goes, I was in a small team after TESIV came out aiming to recreate the Imperial City. Our project was "The Imperial City Reborn". Unfortunately, the only thing that came of that was the fact that a million mods stole the "Reborn" qualifier in the name. The mod leader went AWOL and the project died after a few months work.
After my experience with this team, the tiny scale of Oblivion was really starting to get to me. I began making maps of cities and mockups of structures in SketchUp. I got pretty damn good at GeoControl 2, and helped release some terrain presets to help other modders make custom maps. My most used item was a color key that showed height of terrain prior to importing, which was great for making things very detailed at sea level.
Other than that, I've got some experience in the TESIII and TESIV CKs, but nothing major. Importing my maps into the game, generating LOD, and some basic gameplay tweaks that friends had requested. It's been years apart from that, and I'm pretty rusty now.
Strength: Landmass design and map making. City design.
Weakness: Scripting and Texturing, as well as final-product quality modelling.
Why do you want to join us: I want to share my old hobby and thusfar completed work of remaking Cyrodiil, and you guys seem like the right bunch.
Superpower: Always knowing what to get my Mom and Girlfriend for Christmas. Fuck you, it's a superpower.
Sporkfortuna- Posts : 5
Join date : 2011-12-01
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